Showing posts with label effective project management. Show all posts
Showing posts with label effective project management. Show all posts

Tuesday, December 22, 2009

The Seven Habits of Highly Effective Scrum Masters

Published in 1989, The Seven Habits of Highly Effective People, written by Stephen R. Covey has helped millions establish great habits for achieving true interdependent effectiveness in their life and their jobs. This article discusses the 7 habits, framing the habits for highly effective scrum masters. Below are the 7 habits:
  1. Be Proactive
  2. Begin with the End in Mind
  3. Put First Things First
  4. Think Win/Win
  5. Seek First to Understand, Then to be Understood
  6. Synergize
  7. Sharpen the Saw
Habit 1 - Be Proactive
A Scrum Master's goal in any software project is to empower team members to get things done and to remove impediments. Below are some ideas for being proactive on software projects:

Run Daily Scrum Meetings
Each day, your team should hold a Daily Scrum Meeting. Normally, this daily meeting is set for 15 minutes and each team member is asked 3 questions:
  1. “What did you do yesterday?”
  2. “What will you do today?”
  3. “Are there any roadblocks or anything impeding your progress?”
15 minutes is not always enough time to have a good dialog and a meaningful meeting, some days may take 30 to 45 minutes. To speed this up, consider having each team member post a summary of what they did yesterday and a summary of what they plan to do tomorrow in a daily discussion forum that is automatically distributed to all team members. This allows you to spend the Daily Scrum meeting talking about roadblocks, design decisions, and impediments to progress.

References:
Discussion Forums -
http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=DiscussionBoard

Best Foot Forward
A key way to reduce cost and time overruns is to prevent them during design. Some Agile evangelists might argue that doing user stories (which normally do not contain detailed requirements, prototypes or designs) is the best approach. Although our team has been using Agile for years, we found that user stories are not detailed enough, as they tend to cause too much rework and have a tendency to reduce the accuracy of estimates. Agile is designed to be flexible and tweaked for your specific needs so by deploying a more structured requirements gathering, we enjoy the flexibility of Agile and the reduction of rework, providing us with the best of both worlds.

References:
Requirements -
http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=FunctionalSpecifications
Detailed Design -
http://www.pragmaticsw.com/Templates.asp

Review Metrics Daily
It is important to ensure that the Agile sprint will complete on time. You can ensure this by having team members enter their time daily and reviewing burndown and velocity charts.

References:
Burn Down Chart - http://www.pragmaticsw.com/WhitePaper_SP_Metrics.pdf

Habit 2 - Begin with the End in Mind
Your end goal for the sprint should be to deliver high quality software that meets the goals of the sprint. Before coding begins, you should make a list of success criteria that you judge the project on. For example, your success criteria may be that the software produces specific results, has no known defects (or a small number of low severity defects), is reusable, is maintainable, is well documented, is easy to use, etc.


By defining the success criteria up front, you can objectively evaluate whether the project met the criteria or not. Solicit help from all team members (product owner, scrum master, developer, tester, etc.) when defining the success criteria. By getting a team perspective of the success criteria, you will have better and more measurable criteria and you will get much better buy-in from the team. Below are some tips for ensuring your meet your success criteria at the end:
  • Identify success criteria - Make sure your success criteria is published and agreed upon by the team members.
  • Review success criteria - At least weekly (in one of your daily team meetings), review the success criteria. This can include reviewing your defect statistics, test case run history, etc. to allow you to determine if you are progressing towards the success criteria as the project continues.
  • Retrospective - Once your project is complete, do a "post mortem" or "
retrospective
  • " to determine if you met your success criteria.
References:
Retrospectives -
http://www.softwareplanner.com/Newsletters/newsletter_2008_08_SP.htm

Habit 3 - Put First Things First
Prioritizing work effort is critical. You must apply effort to the most important things first, followed by less important things. Work the higher priority items first, then the lower priority items if time allows.


Habit 4 - Think Win/Win
When dealing with projects, you want to foster a win/win relationship between your team and the client. The alternative to that is:

  • Win/Loss - In this scenario, your team wins but the client loses. This can cause loss of future business with the client.
  • Lost/Win - In this scenario, your team loses but the client wins. This can cause team burnout, financial distress and other issues.
  • Win/Win - This is the scenario you want to foster. In this scenario, both your team and the client wins. How is it done? Normally this centers around the project management pyramid (Features, Time, Cost). To foster a win/win relationship, one of those variables must be flexible. Once your team and client agree to that, it is much easier to make objective decisions about how to plan the project.
Here are examples:
  1. More Features / Less Time - The flexible variable is cost, so your client agrees to absorb more costs (you can hire more people).
  2. Cost Savings / Less Time - The flexible variable is features, so less features will be delivered but costs and time will be less.
  3. More Features / More Costs - The flexible variable is time, allowing you to extend the timeline.
Habit 5 - Seek First to Understand, Then to be Understood
Many of us have a bad habit of blocking out a conversation and not listening because we so desperately want our opinion to be heard. Every team member (product owner, scrum master, developer, tester, etc.) has different experiences, different perspectives and motivations. Before you can solve any problem, it is important to first listen intently and diligently to fully understand the problem.

Once you feel you have all the facts, solicit ideas for multiple solutions. Having several options can provide better discussions and allows team members to tweak initial solutions into solutions that are more far reaching and solve the problem in a more direct way. If you disagree with an approach, don't attack the person that offered the approach. Instead, explain based on your past experiences why you think there might be a better approach.

Habit 6 - Synergize
Team collaboration is the key to a synergized team. A synergized team is made up of divergent team members that have different strengths, different backgrounds and different perspectives. Encourage these differences but provide your team with
tools that allow you maximize their effectiveness.

Highly collaborative teams communicate with each other by sharing their calendars, posting their statuses into discussion forums so that everyone is aware of what the other is doing and accomplishing. These teams keep track of all tasks they work on each day, the number of hours worked, the number of hours remaining and variances to plan. They also share documents that illustrate best practices and produce white papers that teach others what they have learned.

References:
  • Tools -
http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=OverviewSoftwarePlanner
  • Calendar Sharing - http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=Calendar
  • Discussion Forums - http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=DiscussionBoard
  • Task Tracking - http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=ProjectPlans
  • Document Sharing - http://www.pragmaticsw.com/GuidedTours/Default.asp?FileName=SharedDocuments
  • Habit 7 - Sharpen the Saw
    Productive scrum masters see the need to continue honing their skills and love learning new techniques, best practices and approaches. Below are some links that might be of interest to you:
    • Agile Overview -
    http://www.pragmaticsw.com/Newsletters/newsletter_2008_02_SP.htm
  • Team Composition - http://www.pragmaticsw.com/Newsletters/newsletter_2008_03_SP.htm
  • Understanding Scrum Rules - http://www.pragmaticsw.com/Newsletters/newsletter_2008_04_SP.htm
  • Scrum Kickoff and Product Backlog - http://www.pragmaticsw.com/Newsletters/newsletter_2008_05_SP.htm
  • The 30 Day Sprint and Daily Scrum Meeting - http://www.pragmaticsw.com/Newsletters/newsletter_2008_06_SP.htm
  • Agile Reporting and Metrics - http://www.pragmaticsw.com/Newsletters/newsletter_2008_07_SP.htm
  • Retrospectives - http://www.pragmaticsw.com/Newsletters/newsletter_2008_08_SP.htm
  • Tailoring Scrum to your Needs - http://www.pragmaticsw.com/Newsletters/newsletter_2008_09_SP.htm
  • Helpful Resources
    Below are some helpful resources and templates to aid you in developing software solutions:

    • Software Planner -
    http://www.SoftwarePlanner.com
  • Pragmatic Agile Development -http://www.pragmaticsw.com/PADOverview.pdf
  • Agile Training - http://www.PragmaticSW.com/Services.asp
  • Software Development /QA Templates -http://www.pragmaticsw.com/Templates.asp
  • The Seven Habits of Highly Effective Agile Scrum Product Owners

    Published in 1989, The Seven Habits of Highly Effective People, written by Stephen R. Covey has helped millions establish great habits for achieving true interdependent effectiveness in their life and their jobs. This article discusses the 7 habits, framing the habits for highly effective Agile Scrum Product Owners. Below are the 7 habits:

    1. Be Proactive
    2. Begin with the End in Mind
    3. Put First Things First
    4. Think Win/Win
    5. Seek First to Understand, Then to be Understood
    6. Synergize
    7. Sharpen the Saw

    Pre-Requisite Information
    This newsletter discusses habits for highly effective Agile Scrum Product Owners. If you are not familiar with Agile or Scrum, please see our newsletters at http://www.PragmaticSW.com/Newsletters.asp, specifically those posted February 2008 - September 2008, those newsletters explain Agile Scrum in detail.

    Habit 1 - Be Proactive
    A Product Owner's goal in any software project is to ensure that the project produces the highest return on investment (ROI) in the shortest amount of time. Below are some ideas for being proactive on Agile software projects:

    Communicate Sprint Rules to Management
    Since the product owner is responsible for prioritizing the product backlog and is responsible for ROI, the product owner must communicate to his/her upper management that once the sprint begins, they can not push for new features in the sprint unless they are willing to abandon the sprint. Upper management sometimes tries to interfere with the sprint by introducing features not currently in the backlog and derailing team members with busy work that can cause the sprint to fall behind schedule. The product owner must communicate the rules to management and remind them if this behavior happens, the sprint must be aborted and a new sprint must be planned.

    Meet Daily
    It is important to participate in the Daily Scrum Meeting. This provide full transparency - if you review progress, status and impediments daily, you should never be surprised if tasks begin to slip and you can proactively resolve those to reduce slippage. When meeting daily, hold the meeting first thing in the morning and try to keep the meeting to 30 minutes or less. Here would be a typical agenda for the meeting:

    • Review progress - Do this by analyzing a project burn down chart. This shows how well you are progressing towards completion of the project.
    • Identify slippage - After reviewing progress, identify if anyone is slipping in their tasks and brain storm on helping them catch up.
    • Remove Roadblocks - Ask if anyone is experiencing impediments and roadblocks. Help clear those roadblocks.

    Learn More: http://www.pragmaticsw.com/WhitePaper_SP_Metrics.pdf

    Habit 2 - Begin with the End in Mind
    Your end goal for a sprint should be to deliver software that could be released to production if needed (high quality is important). Before the sprint begins, you should make a list of success criteria that you judge the sprint on. For example, your success criteria may be that the certain backlog items are complete, has no known defects (or a small number of low severity defects), is reusable, is maintainable, is well documented, is easy to use, etc. By defining the success criteria up front, you can objectively evaluate whether the project met the criteria or not. Below are some tips for ensuring your meet your success criteria at the end:

    • Identify success criteria - Make sure your success criteria is published and agreed upon by the team members.
    • Review success criteria - At least weekly (in one of your Daily Scrum Meetings), review the success criteria. This can include reviewing your defect statistics, test case run history, etc. to allow you to determine if you are progressing towards the success criteria as the sprint continues.
    • Retrospective - Once your project is complete, do a "retrospective" to determine if you met your success criteria.

    Learn More: http://www.softwareplanner.com/Newsletters/newsletter_2008_08_SP.htm

    Habit 3 - Put First Things First
    Prioritizing the product backlog is critical. You must apply effort to the most important things first, followed by less important things because this directly affects ROI.

    • Prioritize the Product Backlog - When planning a sprint, it is important to ensure that the most important features are being worked on during the sprint. To do this, prioritize the product backlog as high, medium and low (in terms of how it will impact ROI). Within the high priority items, prioritize the relative importance of those items (1 to 10, with 1 being the most important to ROI).
    • Best Foot Forward - Review the product backlog priorities often. It is OK to change the priorities during the sprint for the items that have not yet begun to ensure that the items being worked on will benefit ROI in the best way.

    Habit 4 - Think Win/Win
    When dealing with projects, you want to foster a win/win relationship between your team and the client. The alternative to that is:

    • Win/Loss - In this scenario, your team wins but the client loses. This can cause loss of future business with the client.
    • Lost/Win - In this scenario, your team loses but the client wins. This can cause team burnout, financial distress and other issues.
    • Win/Win - This is the scenario you want to foster. In this scenario, both your team and the client wins. How is it done? Normally this centers around the project management pyramid (Features, Time, Cost). To foster a win/win relationship, one of those variables must be flexible. Once your team and client agree to that, it is much easier to make objective decisions about how to plan the project. Here are examples:

      1. More Features / Less Time - The flexible variable is cost, so your client agrees to absorb more costs (you can hire more people).

      2. Cost Savings / Less Time - The flexible variable is features, so less features will be delivered but costs and time will be less.

      3. More Features / More Costs - The flexible variable is time, allowing you to extend the timeline.

    Habit 5 - Seek First to Understand, Then to be Understood
    Many of us have a bad habit of blocking out a conversation and not listening because we so desperately want our opinion to be heard. Every team member (Product Owner, Scrum Master, Team Members) has different experiences, different perspectives and motivations.

    Before you can solve any problem, it is important to first listen intently and diligently to fully understand the problem. Once you feel you have all the facts, solicit ideas for multiple solutions. Having several options can provide better discussions and allows team members to tweak initial solutions into solutions that are more far reaching and solve the problem in a more direct way. If you disagree with an approach, don't attack the person that offered the approach. Instead, explain based on your past experiences why you think there might be a better approach.

    Habit 6 - Synergize
    For Agile teams, team collaboration and empowerment is the key to a synergized team. A synergized team is made up of divergent team members that have different strengths, different backgrounds and different perspectives. Encourage these differences but provide your team with
    tools that allow you maximize their effectiveness. Highly collaborative teams communicate with each other by sharing their calendars, posting their statuses into discussion forums so that everyone is aware of what the other is doing and accomplishing. These teams keep track of all tasks they work on each day, the number of hours worked, the number of hours remaining and variances to plan. They also share documents that illustrate best practices and produce white papers that teach others what they have learned.

    Learn More:

    Habit 7 - Sharpen the Saw
    Productive product owners see the need to continue honing their skills and love learning new techniques, best practices and approaches. They proactively learn about different ways to improve Agile projects. Below are some links that might be of interest to you:

    Helpful Resources
    Below are some helpful resources and templates to aid you in developing software solutions:

    Monday, December 21, 2009

    The Seven Habits of Highly Effective Project Managers

    Published in 1989, The Seven Habits of Highly Effective People, written by Stephen R. Covey has helped millions establish great habits for achieving true interdependent effectiveness in their life and their jobs. This article discusses the 7 habits, framing the habits for highly effective project managers. Below are the 7 habits:

    1. Be Proactive
    2. Begin with the End in Mind
    3. Put First Things First
    4. Think Win/Win
    5. Seek First to Understand, Then to be Understood
    6. Synergize
    7. Sharpen the Saw

    Habit 1 - Be Proactive
    A project manager's goal in any software project is to ensure that the software is shipped on time, within budget, with high quality while satisfying the software requirements. Below are some ideas for being proactive on software projects:

    • Understand Your History - When planning projects, you should know what your variances have been on past projects (how many hours were estimated vs. how many hours were actually spent).
    • Best Foot Forward - A key way to reduce cost and time overruns is to prevent them during design. When collecting requirements, have your team review them for completeness and testability. Back the requirements with a detailed design and prototypes, as this allows you to better understand (and agree on) the solution and provides more detail for better estimates. Some Agile evangelists might argue that doing user stories (which normally do not contain detailed requirements, prototypes or designs) is the best approach. Although our team has been using Agile for years, we found that user stories are not detailed enough, as they tend to cause too much rework and have a tendency to reduce the accuracy of estimates. Agile is designed to be flexible and tweaked for your specific needs so by deploying a more structured requirements gathering, we enjoy the flexibility of Agile and the reduction of rework, providing us with the best of both worlds.
    • Communicate Effectively - During development, it is imperative that everyone knows the status of the development effort and to allow people to ask questions and get answers regarding specific requirements. To do this, communicate daily status and requirement questions via email or a discussion forum. Have developers discuss (briefly) what code modules they worked on for the day -- this allows others to know what areas they are working in and can proactively alert them if they are also working in an area that might causes issues based on the work they are doing. Have developers and testers ask questions about requirements and have subject matter experts respond to those questions with answers. This can dramatically reduce QA time.
    • Meet Daily - No matter if you are using Waterfall or Agile development, it is important to meet daily with your development and testing team to know the status of where things stand. This provide full transparency - if you review progress, status and impediments daily, you should never be surprised if tasks begin to slip and you can proactively resolve those to reduce slippage. When meeting daily, hold the meeting first thing in the morning and try to keep the meeting to 30 minutes or less. Here would be a typical agenda for the meeting:

      Review progress
      - Do this by analyzing a project
      burn down chart. This shows how well you are progressing towards completion of the project.

      Identify slippage
      - After reviewing progress, identify if anyone is slipping in their tasks and brain storm on helping them catch up.

      Remove Roadblocks - Ask if anyone is experiencing impediments and roadblocks. Help clear those roadblocks.

    Habit 2 - Begin with the End in Mind
    Your end goal for a software project should be to deliver high quality software that meets the needs of the client using reusable and maintainable code. Before coding begins, you should make a list of success criteria that you judge the project on.

    For example, your success criteria may be that the software produces specific results, has no known defects (or a small number of low severity defects), is reusable, is maintainable, is well documented, is easy to use, etc. By defining the success criteria up front, you can objectively evaluate whether the project met the criteria or not.

    Solicit help from all team members (project managers, product managers, testers, automation engineers, other developers, documentation specialists, etc.) when defining the success criteria. By getting a team perspective of the success criteria, you will have better and more measurable criteria and you will get much better buy-in from the team. Below are some tips for ensuring your meet your success criteria at the end:

    1. Identify success criteria - Make sure your success criteria is published and agreed upon by the team members.
    2. Review success criteria - At least weekly (in one of your daily team meetings), review the success criteria. This can include reviewing your defect statistics, test case run history, etc. to allow you to determine if you are progressing towards the success criteria as the project continues.
    3. Retrospective - Once your project is complete, do a "post mortem" or "retrospective" to determine if you met your success criteria.

    Habit 3 - Put First Things First
    Prioritizing work effort is critical. You must apply effort to the most important things first, followed by less important things. Many times a project can introduce cost and time overruns by small decisions that are made each day. The project manager must keep a close eye on these things to ensure that the project has the best chance of completing on time and on budget. Here are some examples of innocent "small" changes that could impact your project deliverables:

    • Feature Changes - Many times the team is tempted to make "small changes" to a requirement during the coding or testing phase under the guise of making the feature more attractive or usable. If the proper thought is put into the requirements, use cases, prototyping and design, the probability of this happening during coding or testing is less. A "small change" can impact many things. For example, imagine that a developer presents the case for enhancing a particular screen to have a bit different design than was originally set. Although making the coding changes might be minimal (a few hours), it is important to see that it might also trigger a change to the requirements document, the test cases, automated test cases, the help system and other documentation. So this "small" 4 hour coding change could turn into a 3 day impact on the overall project plan.
    • Enhancements Disguised as Defects - Sometimes testers will disguise an enhancement as a defect. If the developer is not familiar with how it was originally implemented (or why it was implemented this way), they may assume it is a defect and make a change that impacts existing clients. Although the tester saw this as a great change for their clients, it may impact clients that do not see it as a good change. To mitigate this, the project management and/or product owner should triage defects to ensure that they are true defects, not enhancement requests.

    Habit 4 - Think Win/Win
    When dealing with projects, you want to foster a win/win relationship between your team and the client. The alternative to that is:

    • Win/Loss - In this scenario, your team wins but the client loses. This can cause loss of future business with the client.
    • Lost/Win - In this scenario, your team loses but the client wins. This can cause team burnout, financial distress and other issues.
    • Win/Win - This is the scenario you want to foster. In this scenario, both your team and the client wins. How is it done? Normally this centers around the project management pyramid (Features, Time, Cost). To foster a win/win relationship, one of those variables must be flexible. Once your team and client agree to that, it is much easier to make objective decisions about how to plan the project.

    Here are examples:

    1. More Features / Less Time - The flexible variable is cost, so your client agrees to absorb more costs (you can hire more people).
    2. Cost Savings / Less Time - The flexible variable is features, so less features will be delivered but costs and time will be less.
    3. More Features / More Costs - The flexible variable is time, allowing you to extend the timeline.

    Habit 5 - Seek First to Understand, Then to be Understood
    Many of us have a bad habit of blocking out a conversation and not listening because we so desperately want our opinion to be heard. Every team member (project manager, developer, tester, etc.) has different experiences, different perspectives and motivations. Before you can solve any problem, it is important to first listen intently and diligently to fully understand the problem.

    Once you feel you have all the facts, solicit ideas for multiple solutions. Having several options can provide better discussions and allows team members to tweak initial solutions into solutions that are more far reaching and solve the problem in a more direct way. If you disagree with an approach, don't attack the person that offered the approach. Instead, explain based on your past experiences why you think there might be a better approach.

    Habit 6 - Synergize
    Team collaboration is the key to a synergized team. A synergized team is made up of divergent team members that have different strengths, different backgrounds and different perspectives. Encourage these differences but provide your team with
    tools that allow you maximize their effectiveness.

    Highly collaborative teams communicate with each other by sharing their calendars, posting their statuses into discussion forums so that everyone is aware of what the other is doing and accomplishing. These teams keep track of all tasks they work on each day, the number of hours worked, the number of hours remaining and variances to plan. They also share documents that illustrate best practices and produce white papers that teach others what they have learned.

    Habit 7 - Sharpen the Saw
    Productive project managers see the need to continue honing their skills and love learning new techniques, best practices and approaches. They proactively learn about different ways to manage projects, including PMI, ITL, CMMI, and Agile. Below are some links that might be of interest to you:

    Learning Agile - These newsletters explain the basics of Agile Scrum:

    1. Agile Overview - http://www.pragmaticsw.com/Newsletters/newsletter_2008_02_SP.htm
    2. Team Composition - http://www.pragmaticsw.com/Newsletters/newsletter_2008_03_SP.htm
    3. Understanding Scrum Rules - http://www.pragmaticsw.com/Newsletters/newsletter_2008_04_SP.htm
    4. Scrum Kickoff and Product Backlog - http://www.pragmaticsw.com/Newsletters/newsletter_2008_05_SP.htm
    5. The 30 Day Sprint and Daily Scrum Meeting - http://www.pragmaticsw.com/Newsletters/newsletter_2008_06_SP.htm
    6. Agile Reporting and Metrics - http://www.pragmaticsw.com/Newsletters/newsletter_2008_07_SP.htm
    7. Retrospectives - http://www.pragmaticsw.com/Newsletters/newsletter_2008_08_SP.htm
    8. Tailoring Scrum to your Needs - http://www.pragmaticsw.com/Newsletters/newsletter_2008_09_SP.htm

    Helpful Resources
    Below are some helpful resources and templates to aid you in developing software solutions: